Hades II simply obtained its second main replace as a part of its early entry growth, which was an incredible excuse for me to leap again in. Since its preliminary launch, I’ve logged greater than 30 hours and truly held myself again from enjoying rather more – I don’t need to get bored with the sport earlier than it hits 1.0 – however with the brand new replace, I wished to see what’s new and attempt to beat the brand new last boss on my very first run.
Sadly, I haven’t even been in a position to see what the boss is but. I did make it to the replace’s new area, however I obtained destroyed by a harmful miniboss. Nonetheless, I’ve nonetheless been actually impressed with what Supergiant Video games has added since Might to make what’s already an excellent recreation even higher.
The massive additions are spectacular. Hades II initially launched with six areas — 4 for an Underworld route and two for a “floor” route — and with every main replace, Supergiant has added a brand new area with new enemies, characters, and music to spherical out that floor route.
The primary main replace, which got here out in October, added the sport’s first new area, Mount Olympus, and it feels as epic as Mount Olympus ought to. It has grand structure, fearsome enemies, and a fiery boss combat in opposition to Prometheus, all backed by an unbelievable orchestral soundtrack. (I’ve spent extra time than I’d prefer to admit listening to this song on loop.)
That replace additionally added the sport’s sixth and last weapon – a witch-y, Hades-style interpretation of a mech go well with. Critically: your main assault is punching baddies with large fists whereas your particular assault shoots projectiles that residence in on close by targets. You even have cool wings.
Within the second main replace, there’s a brand new area and boss, too, however I’ve additionally seen quite a lot of smaller particulars that really feel simply as impactful. For instance, the Altar of Ashes, a spot the place you decide from varied passive results within the type of arcana playing cards that may assist your runs, obtained a visible redesign so as to add intricately-illustrated customized playing cards. (One in every of them options Theseus and the Minotaur, who chances are you’ll keep in mind as bosses from the primary Hades, in thongs, lol.) I additionally noticed a charming new portrait for Melinoë, the sport’s protagonist, that added some levity to a personality that’s often fairly severe.
And all through the foremost updates and plenty of smaller patches, Supergiant has rebalanced and altered all types of mechanics and particulars in ways in which I can actually barely start to maintain observe of. The studio isn’t afraid to take the hatchet to issues that must go, too; with this most up-to-date patch, Supergiant scrapped a complete mechanic tied to gathering.
Total, the adjustments have made the sport really feel higher to play over time – and looking patch notes, Supergiant makes use of an emoji to point which adjustments are impressed by neighborhood suggestions, which I feel is an efficient solution to acknowledge how gamers are contributing to the sport, which is among the primary advantages of this sort of early entry launch. (I also needs to acknowledge that Hades II has the benefit of constructing from the already-great basis of the primary Hades.)
Hades II won’t launch in 1.0 for a very long time. Supergiant hasn’t dedicated to a timeframe for that, and it’s nonetheless engaged on a 3rd main replace that’s set to launch “some months from now.” Due to the success of Supergiant’s different video games, like Bastion and Transistor, the studio in all probability doesn’t must rush.
However given the way it’s handled Hades II’s early entry thus far, I’m high quality if Supergiant takes its time. Regardless that Hades II isn’t completed, I’ve no qualms about recommending the sport to anybody that’s . And leaping in now allows you to expertise simply how a lot an already-great recreation can enhance over time.